First meeting: we walk through how we work, and you tell us what the iOS app has to do.
Before we write production code we build a prototype you can tap through. We can test it with users then, while changes are still cheap.
We stay current with iOS releases, so the app does not break the week after a new iPhone ships.
We test before App Store submission. Bugs still happen; we do not ship known ones.
We have shipped iOS and Android apps that people still open. Design and features have to work in the hand, not only in a screenshot.
If Android, a chatbot or another product around the app makes sense, we will say so. The Android page and the rest of the services list sit next door.
Such situations could be more. In some companies all employees have phones with iOS, sometimes the target group is so specific, that it includes only users with iOS. However, there can be even other reasons, such as using the app as a proof of concept.
The time that we will need for app development is very individual and varies from project to project. Some of our clients want a simple app, some of them already have the design and others need design, programming and a whole lot of features. For this reason, we can tell you the exact price after we have a clear image of your requirements.
Of course we can! There are a lot of gamers among us, so it is a pleasure to be a part of creating a new one. For game development we have a section in our services, you can find all the information needed there.
Before we start programming your iOS app, we might need for example your logo, content, photos or parts of finished design. We will always tell you what is required from you, so that there are no unnecessary delays.